I am having trouble baking my model. I have tried using both .obj and fbx.dae exports of my models and neither have manged to bake. The second I tried, fbx.dae, claims that my cage and low poly have a different number of vertices. However checking the models in maya it appears they actually do.
I will discuss this issue with Chris so that we may the solution to whatever it is that has gone wrong.
No comments:
Post a Comment