Game Art and Design Journal

Monday, 11 April 2016

Basic in UE4







Posted by Unknown at 11:00
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Blog Archive

  • ▼  2016 (89)
    • ▼  April (32)
      • Pillar Maps
      • Pillar All Poly
      • Further Pillar Work
      • Time Machine Maps
      • Fixing Ngons
      • Out of the oven and into the fire!
      • Further All Poly Examples
      • All Polys
      • LowPoly UV Map
      • Save Files!
      • LowPoly Model Unwrapped
      • Mistakes!
      • Starting To Unwrap
      • Finished High Poly Model
      • Export Malfunction
      • High Poly Model
      • Redone Coloured Basic
      • Less Parts
      • Lined up for further work...
      • About To Make A Maya High Poly Model
      • Better ZBrush Gauntlet
      • Further Zbrush Work
      • First Zbrush
      • UE4 material experimentation.
      • 3rd Person Basic
      • ... pretty angle.
      • Basic in UE4
      • Basic w/ Colour
      • Basic Maya Gauntlet
      • ...
      • ...
      • Starting Gauntlet in Maya
    • ►  March (29)
    • ►  February (13)
    • ►  January (15)
  • ►  2015 (33)
    • ►  November (12)
    • ►  October (21)
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